The LINK Research Lab and UTA Libraries are excited to co-sponsor a presentation by David Wiley titled “Unlocking the Classroom: Maximizing the Potential of Open Educational Resources.” The event will be held in the UTA Central Library 6th Floor Parlor … Continued
We are currently in day two of our Professional Learning Communities Virtual Mini-Conference and we invite you to check out this year’s projects. There is a lot of great work and we would love to get some feedback about our … Continued
A few weeks ago, I had the pleasure of attending and presenting at Learning with MOOCs III at the University of Pennsylvania. I missed the first year of the conference, but enjoyed presenting at the second event at Teachers College. Last year’s talk primarily focused on multiple pathways research coming out of the 2014 DALMOOC and I received some good feedback. This year, Matt Crosslin and I presented on multiple pathways/customizable modalities research that also included data from the 2015 HumanMOOC and ongoing work from my for-credit fully-online history courses at the University of Texas at Arlington. Our program session on Multiple Learning Pathways was full of lively discussion and I enjoyed hearing from the other presenters. From the questions, I could glean that most see the value in attempting this level of personalized learning, but simultaneously recognize the challenges. I am excited that I get to continue my research going forward (in particular collaborating with Dragan Gasevic, Nikola Milikic, and Kim Breuer.) For more information on customizable modalities pathways courses, please see Matt’s blog.
Here is the link to the rest of my post: http://jtdellinger.com/general/reflection-on-lwmooc3/
After Pokemon Go came out, I prepared myself for the onslaught of articles pertaining to the application of the game to education. Audrey Watters best summed up my feelings in a singe tweet:
Oh god. Someone has already written the “how Pokemon Go will revolutionize education” article
— Audrey Watters (@audreywatters) July 10, 2016
Regardless, I decided to see if there was any substance to the notion and I started playing on July 27. I planned to play for just five days and finish on the 31st, but life was extremely busy at the time and I kept playing past my self-imposed deadline. Most of the aforementioned articles popped up in July and August (ex: http://www.tcea.org/blog/pokemon-go/, http://www.edutopia.org/discussion/educational-potential-pokemon-go, http://www.edweek.org/ew/articles/2016/08/03/educators-weigh-learning-value-of-pokemon-go.html and my contribution is definitely late to the game. My post highlights my positive and negative experiences, as well as a few ways that an educator could consider utilizing the app. Here is some more information if you have the inkling!